Mantis: A Deep Dive into the S-Rank Threat
In the realm of “Path To Nowhere,” one character stands out as a formidable force: Mantis (æžįžæŊ). This enigmatic sinner boasts a threat level of S-Rank, making her a force to be reckoned with. Introduced alongside the thrilling Eternal Nightmare event, Mantis can be acquired through strategic Arrests.
Exploring Mantis’s Background
Birthplace and Identity
Mantis hails from an undisclosed location marked as “â â ,” adding an air of mystery to her origin. Her date of birth is recorded as November 28, and she stands at a height of 171cm. Aligned with the forces of IMMORTAL, Mantis possesses the unique ability of Biological Mimicry.
Sinner Information
Contamination by DisSea
Mantis, highly contaminated by the malevolent DisSea, experiences a surge in power with every dealt blow. Accumulating 2 M-Value per instance of damage, she can amass up to 10 M-Value per second. Upon reaching 50 M-Value, she enters a formidable [Corruption State], gaining an 8% Attack increase while consuming 4 M-Value per second. The [Corruption State] ends when M-Value reaches 0.
Mania Intensify
In moments of fierceness, Mantis experiences a CRIT Rate boost of 10%, enhancing her combat prowess.
Exclusive Crimebrand: Promise Land
Delving deeper into her arsenal, Mantis’s exclusive crimebrand, Promise Land, adds another layer of complexity to her character.
Additional Insights
Bringing Mantis to Life
Giving voice to this captivating character is Wang Yanhua (įįå), providing depth to Mantis’s persona. In the Chinese context, she goes by the name æžįžæŊ.
Unveiling Mantis’s Strength: Basic Attributes
Level | HP | Attack | Defense | MRes | Block | Speed |
---|---|---|---|---|---|---|
10 | 1012 | 1248 | 189 | 92 | 1 | 1 |
20 | 1511 | 229 | 111 | 107 | 1 | 1 |
30 | 1995 | 302 | 147 | 141 | 1 | 1 |
40 | 2258 | 342 | 166 | 159 | 1 | 1 |
50 | 2855 | 433 | 211 | 202 | 1 | 1 |
60 | 3117 | 473 | 230 | 221 | 1 | 1 |
70 | 3380 | 513 | 250 | 239 | 1 | 1 |
80 | - | - | - | 1 | 1 | - |
90 | 4350 | 661 | 322 | 309 | 1 | 1 |
Mantis’s Shackles
Compliance
Mantis’s compliance journey unfolds as follows:
- 10%: Unlock File: Performance in Serving Term, ATK+6
- 20%: ATK+6
- 30%: ATK+6
- 40%: Unlock Voice: Special Conversation 1, ATK+6 (Unlock Requirements: Dispatch Mantis 2 times)
- 50%: ATK+7
- 60%: Unlock File: Performance in Serving Term
- 70%: Unlock Voice: Special Conversation 2
- 80%: Unlock Voice: Special Conversation 3 (Unlock Requirements: Complete Mantis’ Mirage Phase I)
- 90%: Unlock File: Performance in Serving Term, Sticker
- 100%: Unlock File: Performance in Serving Term, Unlock Voice: Full Compliance, The Last Explorer
Crimebrands Recomendation
A. Build 1
OVERTHROWN TOWER (S-Rank)
- Source: TIDE OF ASHES 2
- I: Attack +3% â II: Attack +6%
- Set Bonus: CRIT Rate +12%
- Note: Excellent choice for slot 1 for any Crit-based Sinner.
INVERSION SLASH (S-Rank)
- Source: TIDE OF ASHES 4
- I: Health +5% â II: Health +10%, III: Crit Damage +10% â III: Crit Damage +20%
- Set Bonus: After a normal attack, the next normal attack will be 2 quick attacks, with the second attack returning 3 points of energy. Triggers up to 1 time every 5 seconds.
INVERSION SLASH (S-Rank)
- Source: TIDE OF ASHES 4
- I: Health +5% â II: Health +10%, III: Crit Damage +10% â III: Crit Damage +20%
- Set Bonus: After a normal attack, the next normal attack will be 2 quick attacks, with the second attack returning 3 points of energy. Triggers up to 1 time every 5 seconds.
B. Build 2
EMBRACE OF THE DEAD (S-Rank)
- Source: BROKEN FRONTLINE
- I: Attack +3% â II: Health +5% â III: Attack +3%
- Set Bonus: Damage dealt to enemies in a Breaking state is increased by 40%.
- Note: Massive damage amplification, considered one of the most important Crimebrands sets.
EMBRACE OF THE DEAD (S-Rank)
- Source: BROKEN FRONTLINE
- I: Attack +3% â II: Health +5% â III: Attack +3%
- Set Bonus: Damage dealt to enemies in a Breaking state is increased by 40%.
- Note: Massive damage amplification, considered one of the most important Crimebrands sets.
EMBRACE OF THE DEAD (S-Rank)
- Source: BROKEN FRONTLINE
- I: Attack +3% â II: Health +5% â III: Attack +3%
- Set Bonus: Damage dealt to enemies in a Breaking state is increased by 40%.
- Note: Massive damage amplification, considered one of the most important Crimebrands sets.
Shackles Unleashed
Mantis’s shackles manifest in stages, each amplifying her prowess:
- Stage 1: Piercing Instinct
- [Perforating Sickle]’s CRIT Rate Limit increases by an extra 4 times. An extra 2 is acquired each time [Aerial Calamity] hits an allied Sinner.
- Stage 2: Shackles Sync I
- Attack +5%
- Stage 3: Predator
- After Mantis deals damage, the M-Value she gains increases by 1, and her maximum per-second gain increases by 5.
- Stage 4: Energy Overflowing
- At the start of the battle, Mantis gains 15 Energy.
- Stage 5: Shackles Sync II
- Attack +5%
Skills and Abilities
Sever - Basic Attack
Mantis strikes with her dual scythes. Each attack deals (Attack *65.6%) Physical Damage. In [Corruption State], she gains a 20% Attack Speed bonus, dealing (Attack *80.5%) Physical Damage.
Aerial Calamity - Ultimate
Mantis unleashes a devastating (Attack *700%) Physical Damage and 1 Core Damage to all enemies within skill range. In [Corruption State], she deals (Attack *1050%) Physical Damage and 2 Core Damage, taking a swift turn back instead of moving to the furthest point within skill range.
Perforating Sickle - Passive
Gain a 3% CRIT Rate increase every time [Aerial Calamity] hits an enemy. This effect can stack up to 8 times.
Natural Hunter - Passive
When Mantis uses [Sever], [Aerial Calamity], or [Wilderness Adventurer] to deal damage on enemies, different effects apply based on Mantis’s orientation:
- If facing forward: Mantis recovers (Damage *3%) HP.
- If facing another direction: Mantis gains a 35% CRIT Damage boost.
Wilderness Adventurer - Exclusive Crimebrand Skill
Mantis gains a 25% CRIT Damage boost and introduces the new Exclusive Ultimate [Wilderness Adventurer]. This move allows Mantis to move into the specified grid and deliver frontal and rear attacks on all enemies within a 3x3 square. Each attack deals (Attack *250%) Physical Damage, with a 10-second cooldown after each use and a maximum of two uses per battle.